...

Source file src/pkg/encoding/gob/encoder.go

     1	// Copyright 2009 The Go Authors. All rights reserved.
     2	// Use of this source code is governed by a BSD-style
     3	// license that can be found in the LICENSE file.
     4	
     5	package gob
     6	
     7	import (
     8		"errors"
     9		"io"
    10		"reflect"
    11		"sync"
    12	)
    13	
    14	// An Encoder manages the transmission of type and data information to the
    15	// other side of a connection.  It is safe for concurrent use by multiple
    16	// goroutines.
    17	type Encoder struct {
    18		mutex      sync.Mutex              // each item must be sent atomically
    19		w          []io.Writer             // where to send the data
    20		sent       map[reflect.Type]typeId // which types we've already sent
    21		countState *encoderState           // stage for writing counts
    22		freeList   *encoderState           // list of free encoderStates; avoids reallocation
    23		byteBuf    encBuffer               // buffer for top-level encoderState
    24		err        error
    25	}
    26	
    27	// Before we encode a message, we reserve space at the head of the
    28	// buffer in which to encode its length. This means we can use the
    29	// buffer to assemble the message without another allocation.
    30	const maxLength = 9 // Maximum size of an encoded length.
    31	var spaceForLength = make([]byte, maxLength)
    32	
    33	// NewEncoder returns a new encoder that will transmit on the io.Writer.
    34	func NewEncoder(w io.Writer) *Encoder {
    35		enc := new(Encoder)
    36		enc.w = []io.Writer{w}
    37		enc.sent = make(map[reflect.Type]typeId)
    38		enc.countState = enc.newEncoderState(new(encBuffer))
    39		return enc
    40	}
    41	
    42	// writer() returns the innermost writer the encoder is using
    43	func (enc *Encoder) writer() io.Writer {
    44		return enc.w[len(enc.w)-1]
    45	}
    46	
    47	// pushWriter adds a writer to the encoder.
    48	func (enc *Encoder) pushWriter(w io.Writer) {
    49		enc.w = append(enc.w, w)
    50	}
    51	
    52	// popWriter pops the innermost writer.
    53	func (enc *Encoder) popWriter() {
    54		enc.w = enc.w[0 : len(enc.w)-1]
    55	}
    56	
    57	func (enc *Encoder) setError(err error) {
    58		if enc.err == nil { // remember the first.
    59			enc.err = err
    60		}
    61	}
    62	
    63	// writeMessage sends the data item preceded by a unsigned count of its length.
    64	func (enc *Encoder) writeMessage(w io.Writer, b *encBuffer) {
    65		// Space has been reserved for the length at the head of the message.
    66		// This is a little dirty: we grab the slice from the bytes.Buffer and massage
    67		// it by hand.
    68		message := b.Bytes()
    69		messageLen := len(message) - maxLength
    70		// Length cannot be bigger than the decoder can handle.
    71		if messageLen >= tooBig {
    72			enc.setError(errors.New("gob: encoder: message too big"))
    73			return
    74		}
    75		// Encode the length.
    76		enc.countState.b.Reset()
    77		enc.countState.encodeUint(uint64(messageLen))
    78		// Copy the length to be a prefix of the message.
    79		offset := maxLength - enc.countState.b.Len()
    80		copy(message[offset:], enc.countState.b.Bytes())
    81		// Write the data.
    82		_, err := w.Write(message[offset:])
    83		// Drain the buffer and restore the space at the front for the count of the next message.
    84		b.Reset()
    85		b.Write(spaceForLength)
    86		if err != nil {
    87			enc.setError(err)
    88		}
    89	}
    90	
    91	// sendActualType sends the requested type, without further investigation, unless
    92	// it's been sent before.
    93	func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) {
    94		if _, alreadySent := enc.sent[actual]; alreadySent {
    95			return false
    96		}
    97		info, err := getTypeInfo(ut)
    98		if err != nil {
    99			enc.setError(err)
   100			return
   101		}
   102		// Send the pair (-id, type)
   103		// Id:
   104		state.encodeInt(-int64(info.id))
   105		// Type:
   106		enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo)
   107		enc.writeMessage(w, state.b)
   108		if enc.err != nil {
   109			return
   110		}
   111	
   112		// Remember we've sent this type, both what the user gave us and the base type.
   113		enc.sent[ut.base] = info.id
   114		if ut.user != ut.base {
   115			enc.sent[ut.user] = info.id
   116		}
   117		// Now send the inner types
   118		switch st := actual; st.Kind() {
   119		case reflect.Struct:
   120			for i := 0; i < st.NumField(); i++ {
   121				if isExported(st.Field(i).Name) {
   122					enc.sendType(w, state, st.Field(i).Type)
   123				}
   124			}
   125		case reflect.Array, reflect.Slice:
   126			enc.sendType(w, state, st.Elem())
   127		case reflect.Map:
   128			enc.sendType(w, state, st.Key())
   129			enc.sendType(w, state, st.Elem())
   130		}
   131		return true
   132	}
   133	
   134	// sendType sends the type info to the other side, if necessary.
   135	func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) {
   136		ut := userType(origt)
   137		if ut.externalEnc != 0 {
   138			// The rules are different: regardless of the underlying type's representation,
   139			// we need to tell the other side that the base type is a GobEncoder.
   140			return enc.sendActualType(w, state, ut, ut.base)
   141		}
   142	
   143		// It's a concrete value, so drill down to the base type.
   144		switch rt := ut.base; rt.Kind() {
   145		default:
   146			// Basic types and interfaces do not need to be described.
   147			return
   148		case reflect.Slice:
   149			// If it's []uint8, don't send; it's considered basic.
   150			if rt.Elem().Kind() == reflect.Uint8 {
   151				return
   152			}
   153			// Otherwise we do send.
   154			break
   155		case reflect.Array:
   156			// arrays must be sent so we know their lengths and element types.
   157			break
   158		case reflect.Map:
   159			// maps must be sent so we know their lengths and key/value types.
   160			break
   161		case reflect.Struct:
   162			// structs must be sent so we know their fields.
   163			break
   164		case reflect.Chan, reflect.Func:
   165			// If we get here, it's a field of a struct; ignore it.
   166			return
   167		}
   168	
   169		return enc.sendActualType(w, state, ut, ut.base)
   170	}
   171	
   172	// Encode transmits the data item represented by the empty interface value,
   173	// guaranteeing that all necessary type information has been transmitted first.
   174	// Passing a nil pointer to Encoder will panic, as they cannot be transmitted by gob.
   175	func (enc *Encoder) Encode(e interface{}) error {
   176		return enc.EncodeValue(reflect.ValueOf(e))
   177	}
   178	
   179	// sendTypeDescriptor makes sure the remote side knows about this type.
   180	// It will send a descriptor if this is the first time the type has been
   181	// sent.
   182	func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) {
   183		// Make sure the type is known to the other side.
   184		// First, have we already sent this type?
   185		rt := ut.base
   186		if ut.externalEnc != 0 {
   187			rt = ut.user
   188		}
   189		if _, alreadySent := enc.sent[rt]; !alreadySent {
   190			// No, so send it.
   191			sent := enc.sendType(w, state, rt)
   192			if enc.err != nil {
   193				return
   194			}
   195			// If the type info has still not been transmitted, it means we have
   196			// a singleton basic type (int, []byte etc.) at top level. We don't
   197			// need to send the type info but we do need to update enc.sent.
   198			if !sent {
   199				info, err := getTypeInfo(ut)
   200				if err != nil {
   201					enc.setError(err)
   202					return
   203				}
   204				enc.sent[rt] = info.id
   205			}
   206		}
   207	}
   208	
   209	// sendTypeId sends the id, which must have already been defined.
   210	func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) {
   211		// Identify the type of this top-level value.
   212		state.encodeInt(int64(enc.sent[ut.base]))
   213	}
   214	
   215	// EncodeValue transmits the data item represented by the reflection value,
   216	// guaranteeing that all necessary type information has been transmitted first.
   217	// Passing a nil pointer to EncodeValue will panic, as they cannot be transmitted by gob.
   218	func (enc *Encoder) EncodeValue(value reflect.Value) error {
   219		if value.Kind() == reflect.Invalid {
   220			return errors.New("gob: cannot encode nil value")
   221		}
   222		if value.Kind() == reflect.Ptr && value.IsNil() {
   223			panic("gob: cannot encode nil pointer of type " + value.Type().String())
   224		}
   225	
   226		// Make sure we're single-threaded through here, so multiple
   227		// goroutines can share an encoder.
   228		enc.mutex.Lock()
   229		defer enc.mutex.Unlock()
   230	
   231		// Remove any nested writers remaining due to previous errors.
   232		enc.w = enc.w[0:1]
   233	
   234		ut, err := validUserType(value.Type())
   235		if err != nil {
   236			return err
   237		}
   238	
   239		enc.err = nil
   240		enc.byteBuf.Reset()
   241		enc.byteBuf.Write(spaceForLength)
   242		state := enc.newEncoderState(&enc.byteBuf)
   243	
   244		enc.sendTypeDescriptor(enc.writer(), state, ut)
   245		enc.sendTypeId(state, ut)
   246		if enc.err != nil {
   247			return enc.err
   248		}
   249	
   250		// Encode the object.
   251		enc.encode(state.b, value, ut)
   252		if enc.err == nil {
   253			enc.writeMessage(enc.writer(), state.b)
   254		}
   255	
   256		enc.freeEncoderState(state)
   257		return enc.err
   258	}
   259	

View as plain text