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Source file src/pkg/crypto/md5/md5block.go

     1	// Copyright 2013 The Go Authors. All rights reserved.
     2	// Use of this source code is governed by a BSD-style
     3	// license that can be found in the LICENSE file.
     4	
     5	// Code generated by go run gen.go -output md5block.go; DO NOT EDIT.
     6	
     7	package md5
     8	
     9	import (
    10		"encoding/binary"
    11		"math/bits"
    12	)
    13	
    14	func blockGeneric(dig *digest, p []byte) {
    15		// load state
    16		a, b, c, d := dig.s[0], dig.s[1], dig.s[2], dig.s[3]
    17	
    18		for i := 0; i <= len(p)-BlockSize; i += BlockSize {
    19			// eliminate bounds checks on p
    20			q := p[i:]
    21			q = q[:BlockSize:BlockSize]
    22	
    23			// save current state
    24			aa, bb, cc, dd := a, b, c, d
    25	
    26			// load input block
    27			x0 := binary.LittleEndian.Uint32(q[4*0x0:])
    28			x1 := binary.LittleEndian.Uint32(q[4*0x1:])
    29			x2 := binary.LittleEndian.Uint32(q[4*0x2:])
    30			x3 := binary.LittleEndian.Uint32(q[4*0x3:])
    31			x4 := binary.LittleEndian.Uint32(q[4*0x4:])
    32			x5 := binary.LittleEndian.Uint32(q[4*0x5:])
    33			x6 := binary.LittleEndian.Uint32(q[4*0x6:])
    34			x7 := binary.LittleEndian.Uint32(q[4*0x7:])
    35			x8 := binary.LittleEndian.Uint32(q[4*0x8:])
    36			x9 := binary.LittleEndian.Uint32(q[4*0x9:])
    37			xa := binary.LittleEndian.Uint32(q[4*0xa:])
    38			xb := binary.LittleEndian.Uint32(q[4*0xb:])
    39			xc := binary.LittleEndian.Uint32(q[4*0xc:])
    40			xd := binary.LittleEndian.Uint32(q[4*0xd:])
    41			xe := binary.LittleEndian.Uint32(q[4*0xe:])
    42			xf := binary.LittleEndian.Uint32(q[4*0xf:])
    43	
    44			// round 1
    45			a = b + bits.RotateLeft32((((c^d)&b)^d)+a+x0+0xd76aa478, 7)
    46			d = a + bits.RotateLeft32((((b^c)&a)^c)+d+x1+0xe8c7b756, 12)
    47			c = d + bits.RotateLeft32((((a^b)&d)^b)+c+x2+0x242070db, 17)
    48			b = c + bits.RotateLeft32((((d^a)&c)^a)+b+x3+0xc1bdceee, 22)
    49			a = b + bits.RotateLeft32((((c^d)&b)^d)+a+x4+0xf57c0faf, 7)
    50			d = a + bits.RotateLeft32((((b^c)&a)^c)+d+x5+0x4787c62a, 12)
    51			c = d + bits.RotateLeft32((((a^b)&d)^b)+c+x6+0xa8304613, 17)
    52			b = c + bits.RotateLeft32((((d^a)&c)^a)+b+x7+0xfd469501, 22)
    53			a = b + bits.RotateLeft32((((c^d)&b)^d)+a+x8+0x698098d8, 7)
    54			d = a + bits.RotateLeft32((((b^c)&a)^c)+d+x9+0x8b44f7af, 12)
    55			c = d + bits.RotateLeft32((((a^b)&d)^b)+c+xa+0xffff5bb1, 17)
    56			b = c + bits.RotateLeft32((((d^a)&c)^a)+b+xb+0x895cd7be, 22)
    57			a = b + bits.RotateLeft32((((c^d)&b)^d)+a+xc+0x6b901122, 7)
    58			d = a + bits.RotateLeft32((((b^c)&a)^c)+d+xd+0xfd987193, 12)
    59			c = d + bits.RotateLeft32((((a^b)&d)^b)+c+xe+0xa679438e, 17)
    60			b = c + bits.RotateLeft32((((d^a)&c)^a)+b+xf+0x49b40821, 22)
    61	
    62			// round 2
    63			a = b + bits.RotateLeft32((((b^c)&d)^c)+a+x1+0xf61e2562, 5)
    64			d = a + bits.RotateLeft32((((a^b)&c)^b)+d+x6+0xc040b340, 9)
    65			c = d + bits.RotateLeft32((((d^a)&b)^a)+c+xb+0x265e5a51, 14)
    66			b = c + bits.RotateLeft32((((c^d)&a)^d)+b+x0+0xe9b6c7aa, 20)
    67			a = b + bits.RotateLeft32((((b^c)&d)^c)+a+x5+0xd62f105d, 5)
    68			d = a + bits.RotateLeft32((((a^b)&c)^b)+d+xa+0x02441453, 9)
    69			c = d + bits.RotateLeft32((((d^a)&b)^a)+c+xf+0xd8a1e681, 14)
    70			b = c + bits.RotateLeft32((((c^d)&a)^d)+b+x4+0xe7d3fbc8, 20)
    71			a = b + bits.RotateLeft32((((b^c)&d)^c)+a+x9+0x21e1cde6, 5)
    72			d = a + bits.RotateLeft32((((a^b)&c)^b)+d+xe+0xc33707d6, 9)
    73			c = d + bits.RotateLeft32((((d^a)&b)^a)+c+x3+0xf4d50d87, 14)
    74			b = c + bits.RotateLeft32((((c^d)&a)^d)+b+x8+0x455a14ed, 20)
    75			a = b + bits.RotateLeft32((((b^c)&d)^c)+a+xd+0xa9e3e905, 5)
    76			d = a + bits.RotateLeft32((((a^b)&c)^b)+d+x2+0xfcefa3f8, 9)
    77			c = d + bits.RotateLeft32((((d^a)&b)^a)+c+x7+0x676f02d9, 14)
    78			b = c + bits.RotateLeft32((((c^d)&a)^d)+b+xc+0x8d2a4c8a, 20)
    79	
    80			// round 3
    81			a = b + bits.RotateLeft32((b^c^d)+a+x5+0xfffa3942, 4)
    82			d = a + bits.RotateLeft32((a^b^c)+d+x8+0x8771f681, 11)
    83			c = d + bits.RotateLeft32((d^a^b)+c+xb+0x6d9d6122, 16)
    84			b = c + bits.RotateLeft32((c^d^a)+b+xe+0xfde5380c, 23)
    85			a = b + bits.RotateLeft32((b^c^d)+a+x1+0xa4beea44, 4)
    86			d = a + bits.RotateLeft32((a^b^c)+d+x4+0x4bdecfa9, 11)
    87			c = d + bits.RotateLeft32((d^a^b)+c+x7+0xf6bb4b60, 16)
    88			b = c + bits.RotateLeft32((c^d^a)+b+xa+0xbebfbc70, 23)
    89			a = b + bits.RotateLeft32((b^c^d)+a+xd+0x289b7ec6, 4)
    90			d = a + bits.RotateLeft32((a^b^c)+d+x0+0xeaa127fa, 11)
    91			c = d + bits.RotateLeft32((d^a^b)+c+x3+0xd4ef3085, 16)
    92			b = c + bits.RotateLeft32((c^d^a)+b+x6+0x04881d05, 23)
    93			a = b + bits.RotateLeft32((b^c^d)+a+x9+0xd9d4d039, 4)
    94			d = a + bits.RotateLeft32((a^b^c)+d+xc+0xe6db99e5, 11)
    95			c = d + bits.RotateLeft32((d^a^b)+c+xf+0x1fa27cf8, 16)
    96			b = c + bits.RotateLeft32((c^d^a)+b+x2+0xc4ac5665, 23)
    97	
    98			// round 4
    99			a = b + bits.RotateLeft32((c^(b|^d))+a+x0+0xf4292244, 6)
   100			d = a + bits.RotateLeft32((b^(a|^c))+d+x7+0x432aff97, 10)
   101			c = d + bits.RotateLeft32((a^(d|^b))+c+xe+0xab9423a7, 15)
   102			b = c + bits.RotateLeft32((d^(c|^a))+b+x5+0xfc93a039, 21)
   103			a = b + bits.RotateLeft32((c^(b|^d))+a+xc+0x655b59c3, 6)
   104			d = a + bits.RotateLeft32((b^(a|^c))+d+x3+0x8f0ccc92, 10)
   105			c = d + bits.RotateLeft32((a^(d|^b))+c+xa+0xffeff47d, 15)
   106			b = c + bits.RotateLeft32((d^(c|^a))+b+x1+0x85845dd1, 21)
   107			a = b + bits.RotateLeft32((c^(b|^d))+a+x8+0x6fa87e4f, 6)
   108			d = a + bits.RotateLeft32((b^(a|^c))+d+xf+0xfe2ce6e0, 10)
   109			c = d + bits.RotateLeft32((a^(d|^b))+c+x6+0xa3014314, 15)
   110			b = c + bits.RotateLeft32((d^(c|^a))+b+xd+0x4e0811a1, 21)
   111			a = b + bits.RotateLeft32((c^(b|^d))+a+x4+0xf7537e82, 6)
   112			d = a + bits.RotateLeft32((b^(a|^c))+d+xb+0xbd3af235, 10)
   113			c = d + bits.RotateLeft32((a^(d|^b))+c+x2+0x2ad7d2bb, 15)
   114			b = c + bits.RotateLeft32((d^(c|^a))+b+x9+0xeb86d391, 21)
   115	
   116			// add saved state
   117			a += aa
   118			b += bb
   119			c += cc
   120			d += dd
   121		}
   122	
   123		// save state
   124		dig.s[0], dig.s[1], dig.s[2], dig.s[3] = a, b, c, d
   125	}
   126	

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